Digital Media: Special Effects, Games, and Animation
This plan of study is designed to provide skills in digital media production with emphasis on computer animation,
digital effects, and digital games. Students must complete the Media Arts and Studies core, the Digital Media core,
and a minimum of 28 hours of electives. The following are required:
Digital Media: Special Effects, Games, and Animation (BC5322)
Digital Media: Special Effects, Games, and Animation Core
- MDIA (TCOM) 250: Intro to Digital Media Production (4 credit hours)
- MDIA 251: Nontraditional Storytelling (4 credit hours)
- MDIA 350: Evolution of Multimedia (4 credit hours)
- OR
- MDIA 350: Digital Games and Global Culture (4 credit hours)
Digital Media: Special Effects, Games, and Animation Electives
At least 28 credit hours from:
- MDIA 220: Intro to Audio Production (4 credit hours)
- MDIA 240: Intro to Video Production (4 credit hours)
- MDIA 253: Nonlinear Video Editing (4 credit hours)
- MDIA 351: Intro to Computer Animation (4 credit hours)
- MDIA 352: 3D Modeling and Animation I (4 credit hours)
- MDIA 353: 3D Modeling and Animation II (4 credit hours)
- MDIA 354: Interactive Video Production (4 credit hours)
- MDIA 356: Game Development (4 credit hours)
- MDIA 358: Digital Game Production (4 credit hours)
- MDIA 415: Audio Post for the Moving Image (4 credit hours)
- MDIA 418: Producing (4 credit hours)
- MDIA 431: Scriptwriting (4 credit hours)
- MDIA 456: Advanced Game Development (4 credit hours)
- MDIA 472: Media & Web Distribution (4 credit hours)
- MDIA 473: Motion Graphics (4 credit hours)
- MDIA 474: Advanced Digital Video Post (4 credit hours)
- MDIA 450: Multimedia Theory (4 credit hours)
Digital Media: Special Effects, Games, and Animation Corollary
Corollary courses: 32 credit hours outside the school that support program goals
(from no more than two areas with at least 20 hours at the 300- to 400-level).
Page last updated: 03/05/2008